Reference

Social Engineering
The following social engineering choices can be made:

Politics

  • Frontier: No modifiers
  • Police State: +2 Police, +2 Support, -2 Efficiency (prerequisite Doctrine: Loyalty)
  • Democratic: +2 Efficiency, +2 Growth, -2 Planet (prerequisite Ethical Calculus)
  • Fundamentalist: +1 Morale, +2 Probe, -2 Research (prerequisite Secrets of the Human Brain)

Economics

  • Simple: No modifiers
  • Free market: +2 Economy, -3 Planet, -5 Police (prerequisite Industrial Economics)
  • Planned: +2 Growth, +1 Industry, -2 Efficiency (prerequisite Planetary Networks)
  • Green: +2 Planet, +2 Efficiency, -2 Growth (prerequisite Centauri Empathy)

Values

  • Survival: No modifiers
  • Power: +2 Morale, +2 Support, -2 Industry (prerequisite Advanced Military Algorithms)
  • Knowledge: +2 Research, +1 Efficiency, -2 Probe (prerequisite Cyberethics)
  • Wealth: +1 Industry, +1 Economy, -2 Morale (prerequisite Industrial Automation)

Future Society

  • None: No modifiers
  • Cybernetic: +2 Efficiency, +2 Planet, +2 Research, -3 Police (prerequisite Digital Sentience)
  • Eudaimonic: +2 Growth, +2 Economy, +2 Industry, -2 Morale (prerequisite Eudaimonia)
  • Thought Control: +2 Police, +2 Morale, +2 Probe, -3 Support (prerequisite The Will to Power)
Want to know what those values mean? Check out the Key.

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